BuzzCard Privacy Policy
Effective date: August 23, 2026
BuzzCard is a meeting-buzzword bingo party game published by Megafort Games LLC. This policy explains what the app collects, why, and your choices. It is written to be honest and specific: if the app changes what it collects, this document changes with it.
Contact: support@megafort.app
The short version
- You can play without an account: no name, email, or password required.
- Signing in is optional and only exists to save your packs and history and sync them across devices.
- BuzzCard does not currently show ads, and does not include any third-party advertising or analytics/tracking SDKs. If that ever changes, this policy will be updated first, and the change will be described here.
- We do not collect your location, contacts, photos, or device identifiers.
- We never store a password, and we never receive your Apple or Google password.
- You can delete your account and all its data from inside the app at any time.
Accounts and sign-in
Anonymous guest (default). When you first go online, the app signs you in anonymously through our backend provider (Supabase). This creates a random account identifier so your games and packs are associated with you. It is not tied to your email, phone number, or real identity.
Optional permanent account. You can upgrade a guest into a saved account so your data follows you to a new device. There are three ways, all optional:
- Sign in with Apple and Sign in with Google use those companies' standard secure sign-in (OAuth / OpenID Connect). They confirm your identity and hand our app a verified token. Your Apple or Google password is never shared with us. Our server verifies that token before linking your account. We receive the email address associated with the login (with Apple you may choose “Hide My Email”, which gives us a private relay address instead).
- Email uses a passwordless one-time code: we email you a short code to confirm the address. We never create or store a password.
A single BuzzCard account can have more than one of these linked to it, so you can sign in whichever way you used last time.
What the app collects
Display name. If you enter a name, it is stored on your profile and shown to other players in games you join. It is optional and freeform: use a nickname if you prefer.
Email address (only if you sign in). If you sign in with Apple, Google, or email, the associated address is stored to identify your account. Guests have no email on file.
Gameplay data. When you host or join a multiplayer game, we store the game (name, join code, settings, word pool), the players in it, and each player's board progress (which squares are marked, scores, who won). This is what makes real-time multiplayer and the post-game recap work.
Game history. Your past-game results are saved so you can see your history. For a signed-in account this is synced to our backend so it follows you across devices; for a guest it primarily lives on your device.
Packs you create. Buzzword packs you make, and (if you choose to publish a pack) its contents and category, are stored so they can be reused and, for public packs, searched and played by others.
On-device data. Your custom packs, favorites, and history are also stored locally on your device using the operating system's standard app storage.
Server logs. Like any online service, our backend keeps standard request logs, which include IP addresses, so that the service can be operated and errors and abuse investigated. These logs are not used to build a profile of you, are not linked to advertising, and are not shared with advertisers.
How the data is used
- To run multiplayer games (lobbies, live boards, leaderboards, recaps).
- To let you create, save, search, and share buzzword packs.
- To sign you in and, if you choose, keep your account and history across devices.
- To keep aggregate, non-identifying gameplay statistics (for example which buzzwords are most marked), computed in our own database. This is not third-party tracking and is not linked to advertising.
We do not sell your data, and we do not share it with advertisers. BuzzCard carries no advertising today. If advertising or a paid tier is added in a future version, this policy will say what that involves before it ships.
Service providers
We use Supabase as our backend (database, authentication, and real-time sync) to store and process the data described above on our behalf. Sign in with Apple and Sign in with Google are provided by Apple and Google respectively. Data is transmitted over an encrypted connection and protected by per-row database access rules. See Supabase's privacy policy at supabase.com/privacy.
Data retention and deletion
- Delete your account in the app. The account screen has a Delete option that removes your profile, your private packs, your game history, your favorites, and your sign-in. Packs you chose to publish are un-linked from you (their owner is cleared) rather than deleted, so games others saved keep working.
- Games are deleted automatically by a nightly cleanup: lobbies that never started after about 1 day, games still in progress after about 3 days, and finished games after about 30 days.
- Guest accounts expire. If you play as a guest and do not open the app for about 30 days, that guest account and the data attached to it are deleted automatically. Upgrading a guest into a saved account (Apple, Google, or email) stops this from applying to you.
- You can also email support@megafort.app with any data request.
Children's privacy
BuzzCard is a general-audience game about workplace meetings. It is not directed at children under 13 (or the equivalent minimum age in your region), and we do not knowingly collect personal information from children.
Security
Access to stored data is enforced by per-row database security rules: you can read and change your own profile and the games you participate in, not other users' private data. Sign-in tokens are verified on our server (issuer, audience, expiry, verified email, and a single-use nonce to prevent replay). No security is perfect, but we design access to be least-privilege by default.
Changes to this policy
If we change what we collect or how we use it, we will update this document and its effective date.
Contact
Questions or data requests:
support@megafort.app
Megafort Games LLC · Nevada, United States